In the book SAVE Ines Cox protagonizes the volatile and seemingly unimportant steps of the digital (working) process and reveals them as printed matter. The elements which appear in the book are the result of a two-year research project (at the Royal Academy of Fine Arts Antwerp) where Ines consciously observed, documented and imitated the aesthetics that presented themselves on her screen, all generated by her computer and its software. In this book, they are shown in an associative string of screenshots that tells a story where (graphic) characters and quotes (transcribed from her computer) become part of a particular choreography. [publisher's note]
With a story written by Année Grøtte Viken and a conversation between Frédérique Gagnon and Ines Cox.